/***********************************************************************************************************************
*                                                                                                                      *
* SPLASH build system v0.1                                                                                             *
*                                                                                                                      *
* Copyright (c) 2013 Andrew D. Zonenberg                                                                               *
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*      following disclaimer.                                                                                           *
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*      derived from this software without specific prior written permission.                                           *
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* POSSIBILITY OF SUCH DAMAGE.                                                                                          *
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#ifndef NocgenNode_h
#define NocgenNode_h

/**
	@brief A single NoC node (may have >1 address)
 */
class NocgenNode : public NocgenQuadtreeNode
{
public:
	NocgenNode(
		const std::vector<std::string>& scriptlines,
		unsigned int& i,
		Nocgenv2GeneratedSourceNode* node,
		std::string fname);
		
	NocgenNode(std::string name, std::string module, bool rpc, bool dma)
		: NocgenQuadtreeNode(name)
		, m_module(module)
	{
		m_rpc = rpc;
		m_dma = dma;
	}
	
	//The module name of the node being instantiated
	std::string m_module;
	
	//Our ports
	std::map<std::string, std::string> m_ports;
	
	//Our parameters
	std::map<std::string, std::string> m_params;
	
	//Our floorplan constraints (if any)
	std::vector<std::string> m_floorplans;
	
	//Constraints for internal clock nodes
	std::map<std::string, NocgenClockNet> m_internalclocks;
};

#endif
